![]() ![]() ![]() First with DICE dev Alan Kertz claiming that he will be "On the right side of History," and using his daughter to try and emotionally justify his blatant agenda pushing, and then with EA big wig Patrick Soderlund also using his daughter as an emotional excuse for their politicising of the game. But the controversy probably would've died there and wouldn't have killed the game were it not for the subsequent actions of EA and DICE, because rather than just leaving it alone, they just had to put their foot in their mouth, and then again, and again, and again, and again. Their claims of authenticity were swiftly dashed followed the inevitable backlash, with DICE affirming that their priority wasn't authenticity but fun, which contradicts their previous claims but might explain all the weird shit like katanas and metal arms as mere cosmetics, because money and microtransactions and money. This confused and angered a great many people, including myself, because DICE had previously stated their intentions to make an authentic World War II game, only to show off a wet fart of a trailer that impressed nobody and gave a lot of people the impression that their definition of authenticity was actually ideological revisionism. This is because the trailer was a confusing, poorly thrown together mess of visuals with ugly colours, action movie violence, terrible editing, and a disabled woman with a cricket bat dying and then coming back to life and killing Germans, oh, and war paint, blue war paint, oh, and Katanas being wielded by British soldiers, and teddy bears. In May, after a bafflingly boring reveal event hosted by Trevor Noah in which DICE claimed that Battlefield V was going to be the most immersive and authentic game they've ever made and that they'd be focusing on the lesser known stories of the War, the world got treated to a reveal trailer that, depending on how optimistic you are, was either very confusing, or the most cancerous example of political pandering and ideological gesturing of the year, or at least that was the case in May, 2018's been a long year. Since it's been a while and this is (hopefully) the final chapter of this sad, sad tale, I reckon a recap is in order.
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